What are Volumetric and Holographic Displays?


One of the long anticipated innovations to stem from the rapid progression of technology has been holographic or volumetric displays, also referred to as 3D displays. Since 2005, researchers have been working toward creating practical uses for holography, and the aggregated attempts of these developers over the years have turned 3D visuals into an experience that can be facilitated by a personal mobile device. MIT's Media Lab produced a holographic projector that employs a spatial light modulator (SLM), the central component of digital holography, to create a holographic video. As these technologies continue to be refined, it won't be long before consumers will have the option of purchasing devices with holographic capabilities, an advancement that will be accompanied by a offering of downloadable media files in 3D formats.

INSTRUCTIONS: Enter your responses to the questions below. This is most easily done by moving your cursor to the end of the last item and pressing RETURN to create a new bullet point. Please include URLs whenever you can (full URLs will automatically be turned into hyperlinks; please type them out rather than using the linking tools in the toolbar).

Please "sign" your contributions by marking with the code of 4 tildes (~) in a row so that we can follow up with you if we need additional information or leads to examples- this produces a signature when the page is updated, like this: - Larry Larry Feb 8, 2012

(1) How might this technology be relevant to the educational sector you know best?

  • another type of VR and visualization technology- len.scrogan len.scrogan Apr 11, 2016
  • There are many variations in this entire field; these are all visualization technologies, but they are strangely split and separated throughout this Horizon editing process. It includes spherical 3D, 360 3D and 360 photography (Google Expeditions, btw), visualization walls, caves, hives, domes, semi-domes, and 3D projectors/displays. These tools and technologies continue to merge, divide, subdivide, and morph as the technologies involved improve. Not sure they should be separated as we have done here. They are all related, all visualization technologies, chasing a future.- len.scrogan len.scrogan Apr 11, 2016 - davidwdeeds davidwdeeds Apr 25, 2016

(2) What themes are missing from the above description that you think are important?

  • add your response here
  • add your response here

(3) What do you see as the potential impact of this technology on teaching, learning, or creative inquiry?

  • add your response here
  • add your response here

(4) Do you have or know of a project working in this area?

  • Many thousands of schools in the US using the near-holographic zSpace technology, which won a best of show award at the last ISTE conference. - len.scrogan len.scrogan Apr 11, 2016
  • add your response here

Please share information about related projects in our Horizon Project Sharing Form.